Remove GAME parameter from Jenkins and set same versions
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3 changed files with 17 additions and 33 deletions
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@ -2,7 +2,7 @@
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## Title: CzechQuests
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## Title: CzechQuests
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## Notes: Addon displays texts of quests in Czech language
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## Notes: Addon displays texts of quests in Czech language
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## Author: Roman Jaroš
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## Author: Roman Jaroš
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## Version: 0.2.15
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## Version: 1.0.0
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## SavedVariables: CzechQuestsAddon_Store
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## SavedVariables: CzechQuestsAddon_Store
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## Category: Translations
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## Category: Translations
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## IconTexture: Interface\AddOns\CzechQuests\Assets\Icons\Logo
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## IconTexture: Interface\AddOns\CzechQuests\Assets\Icons\Logo
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@ -2,7 +2,7 @@
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## Title: CzechQuests
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## Title: CzechQuests
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## Notes: Addon displays texts of quests in Czech language as tooltip
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## Notes: Addon displays texts of quests in Czech language as tooltip
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## Author: Roman Jaroš
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## Author: Roman Jaroš
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## Version: 0.1.16
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## Version: 1.0.0
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## SavedVariables: CzechQuestsAddon_Store
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## SavedVariables: CzechQuestsAddon_Store
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CzechQuests.lua
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CzechQuests.lua
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46
Jenkinsfile
vendored
46
Jenkinsfile
vendored
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@ -7,25 +7,21 @@ def SKIP = "skip"
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properties([parameters([
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properties([parameters([
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choice(
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choice(
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name: 'RELEASE',
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name: 'RELEASE',
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choices: ['patch', 'minor', 'major'],
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choices: [SKIP, 'patch', 'minor', 'major'],
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description: 'Release new version'
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description: 'Release new version'
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),
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),
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choice(
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name: 'GAME',
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choices: [SKIP, 'classic_era', 'retail', 'all'],
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description: 'Create build with manual tag',
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)
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])])
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])])
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def outputFolder = "CzechQuests"
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def outputFolder = "CzechQuests"
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def tocFiles = [
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def tocFiles = [
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"classic_era": "CzechQuests_Vanilla.toc",
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"classic_era": "CzechQuests_Vanilla.toc",
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"retail" : "CzechQuests_Mainline.toc"
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"retail" : "CzechQuests_Mainline.toc"
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]
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]
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def readToCVersion = { String tocFile ->
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def readToCVersion = { ->
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return sh(
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return sh(
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script: "grep '## Version:' $tocFile | cut -d ' ' -f 3",
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script: "grep '## Version:' ${tocFiles['classic_era']} | cut -d ' ' -f 3",
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returnStdout: true
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returnStdout: true
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).trim()
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).trim()
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}
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}
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@ -51,7 +47,7 @@ def createZipFile = { String game ->
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sh "find . -name '*.ttf' -exec rsync -av {} $outputFolder \\;"
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sh "find . -name '*.ttf' -exec rsync -av {} $outputFolder \\;"
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// get version
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// get version
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def currentVersion = readToCVersion(tocFile)
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def currentVersion = readToCVersion()
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def newVersion = ReleaseUtils.increaseVersion(currentVersion, params.RELEASE)
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def newVersion = ReleaseUtils.increaseVersion(currentVersion, params.RELEASE)
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// create zip
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// create zip
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@ -65,9 +61,8 @@ def createZipFile = { String game ->
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writeToCVersion(tocFile, currentVersion, newVersion)
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writeToCVersion(tocFile, currentVersion, newVersion)
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}
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}
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def pushToGit = { String game ->
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def pushToGit = { ->
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def tocFile = tocFiles[game]
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def version = readToCVersion()
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def version = readToCVersion(tocFile)
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def tag = "v$version"
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def tag = "v$version"
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sh "git checkout ${BRANCH_NAME}"
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sh "git checkout ${BRANCH_NAME}"
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sh "git add *.toc"
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sh "git add *.toc"
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@ -77,14 +72,14 @@ def pushToGit = { String game ->
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sh "git push origin $tag"
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sh "git push origin $tag"
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}
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}
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def uploadToForgejo = { String game ->
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def uploadToForgejo = { ->
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def tocFile = tocFiles[game]
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def version = readToCVersion()
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def version = readToCVersion(tocFile)
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ForgejoRelease('czech-quests', 'addon', version)
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ForgejoRelease('czech-quests', 'addon', version)
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}
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}
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MasterJob [:], { ->
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MasterJob [:], { ->
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if (game == SKIP) {
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def version = params.RELEASE
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if (version == SKIP) {
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currentBuild.result = 'SUCCESS'
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currentBuild.result = 'SUCCESS'
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return
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return
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}
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}
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@ -92,24 +87,13 @@ MasterJob [:], { ->
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checkout scm
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checkout scm
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stageWhen('build') {
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stageWhen('build') {
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def game = params.GAME
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createZipFile("classic_era")
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if (game == "all") {
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createZipFile("retail")
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createZipFile("classic_era")
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createZipFile("retail")
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} else {
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createZipFile(game)
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}
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forgejoGit()
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forgejoGit()
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pushToGit(game)
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pushToGit()
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}
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}
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stageWhen('release') {
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stageWhen('release') {
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def game = params.GAME
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uploadToForgejo()
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if (game == "all") {
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uploadToForgejo("classic_era")
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uploadToForgejo("retail")
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} else {
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uploadToForgejo(game)
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}
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}
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}
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}
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}
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