Improve QuestFrame font handling
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This commit is contained in:
Roman Jaroš 2025-03-08 21:39:43 +01:00
parent d90715c2cc
commit 7a12abeda3
8 changed files with 96 additions and 181 deletions

View file

@ -15,6 +15,12 @@ local function CreateCzechFont(frame, name, size, flags)
end
addon.API.CreateCzechFont = CreateCzechFont
local function UpdateCzechFont(FontString, name, size)
local _, _, flags = FontString:GetFont()
FontString:SetFont(FontPath .. name, size, flags)
end
addon.API.UpdateCzechFont = UpdateCzechFont
local function GetFontContainer()
local container = Settings.CreateControlTextContainer()
container:Add("morpheus_cz.ttf", "Morpheus (cz)")

View file

@ -110,6 +110,10 @@ local function InitSpeeches()
addon.SpeechFrame:UpdateSettings()
end)
CreateButton('Zobrazit testovaci zpravu', "Zobrazit", function()
addon.API.AddSpeechMessage("Test", "Text message")
end)
end
local function InitOthers()

View file

@ -49,6 +49,9 @@ local function ShowQuestTranslation(event)
if data then
local title = GetQuestTitle(data.title, questId)
local xOffset = hasModel and 210 or 10
if (WOW_PROJECT_ID == WOW_PROJECT_CLASSIC) then
xOffset = -20
end
if event == "QUEST_PROGRESS" then
frame:SetData(title, data.progress, "", "", QuestFrame, -20, xOffset)
elseif event == "QUEST_COMPLETE" then
@ -109,13 +112,21 @@ local function InitQuests()
if event == "PLAYER_LOGIN" then
-- classic
if QuestLogFrame then
QuestLogFrame:SetScript("OnEnter", function() ShowQuestTranslation() end)
QuestLogFrame:SetScript("OnLeave", function() frame:Hide() end)
QuestLogFrame:SetScript("OnEnter", function()
ShowQuestTranslation()
end)
QuestLogFrame:SetScript("OnLeave", function()
frame:Hide()
end)
end
-- retail
if QuestMapDetailsScrollFrame then
QuestMapDetailsScrollFrame:SetScript("OnEnter", function() ShowQuestTranslation() end)
QuestMapDetailsScrollFrame:SetScript("OnLeave", function() frame:Hide() end)
QuestMapDetailsScrollFrame:SetScript("OnEnter", function()
ShowQuestTranslation()
end)
QuestMapDetailsScrollFrame:SetScript("OnLeave", function()
frame:Hide()
end)
end
frame:Init()

View file

@ -35,30 +35,43 @@ function QuestFrame:Init()
self.Texture:SetAllPoints(true)
self.Texture:SetHorizTile(true)
-- Load settings
self:UpdateSettings()
end
function QuestFrame:UpdateSettings()
-- Create fonts
self.Title = self:CreateHeader()
self.Text1 = self:CreateText()
self.Header = self:CreateHeader()
self.Text2 = self:CreateText()
self:ApplyTheme()
-- Load settings
self:UpdateSettings()
end
function QuestFrame:UpdateSettings()
addon.API.UpdateCzechFont(
self.Title,
CzechQuestsAddon_Store.config.QUEST_HEADER_FONT_NAME,
CzechQuestsAddon_Store.config.QUEST_HEADER_FONT_SIZE
)
addon.API.UpdateCzechFont(
self.Text1,
CzechQuestsAddon_Store.config.QUEST_TEXT_FONT_NAME,
CzechQuestsAddon_Store.config.QUEST_TEXT_FONT_SIZE
)
addon.API.UpdateCzechFont(
self.Header,
CzechQuestsAddon_Store.config.QUEST_HEADER_FONT_NAME,
CzechQuestsAddon_Store.config.QUEST_HEADER_FONT_SIZE
)
addon.API.UpdateCzechFont(
self.Text2,
CzechQuestsAddon_Store.config.QUEST_TEXT_FONT_NAME,
CzechQuestsAddon_Store.config.QUEST_TEXT_FONT_SIZE
)
if not CzechQuestsAddon_Store.config.QUEST_TEXTURE_ALPHA_ONLY_MOVING then
self.Texture:SetAlpha(CzechQuestsAddon_Store.config.QUEST_TEXTURE_ALPHA / 100)
end
end
function QuestFrame:ResetText()
self.Title:SetText("")
self.Header:SetText("")
self.Text1:SetText("")
self.Text2:SetText("")
end
function QuestFrame:SetTextColor(r, g, b, a)
self.Title:SetTextColor(r, g, b, a)
self.Header:SetTextColor(r, g, b, a)
@ -69,56 +82,53 @@ end
function QuestFrame:ApplyTheme()
if (WOW_PROJECT_ID == WOW_PROJECT_CLASSIC) then
self.Texture:SetTexture("Interface/QUESTFRAME/QuestBG");
self.Texture:SetTexCoord(0, .58, 0.005, 0.66)
self:SetTextColor(0, 0, 0, 1)
if CzechQuestsAddon_Store.config.QUEST_DARK_MODE then
self:SetBackdropColor(0, 0, 0, 1)
self.Texture:SetColorTexture(0, 0, 0, 1)
self:SetTextColor(255, 255, 255, 1)
else
self.Texture:SetTexCoord(0, .58, 0.005, 0.66)
self:SetTextColor(0, 0, 0, 1)
end
else
self.Texture:SetTexture("Interface/QUESTFRAME/QuestBackgroundParchment");
self.Texture:SetTexCoord(0, .01, 0, 0.4)
self:SetTextColor(0, 0, 0, 1)
local questTextContrast = C_CVar.GetCVar("questTextContrast")
if questTextContrast == "1" then -- Brown
if questTextContrast == "1" then
-- Brown
self.Texture:SetTexCoord(0, .01, .4, .8)
elseif questTextContrast == "2" or questTextContrast == "3" then -- Gray
elseif questTextContrast == "2" or questTextContrast == "3" then
-- Gray
self.Texture:SetColorTexture(255, 255, 255, 1)
elseif questTextContrast == "4" then -- Black
elseif questTextContrast == "4" then
-- Black
self.Texture:SetColorTexture(0, 0, 0, 1)
self:SetTextColor(0, 0, 0, 1)
self:SetTextColor(255, 255, 255, 1)
end
end
end
function QuestFrame:CalculateHeight()
local height = 0;
local heights = {
self.Title:GetHeight() ,
self.Text1:GetHeight(),
self.Header:GetHeight(),
self.Text2:GetHeight(),
10
}
for _, value in ipairs(heights) do
height = height + value + 10
end
self:SetHeight(height)
function QuestFrame:ResetFontText()
self.Title:SetText("")
self.Text1:SetText("")
self.Header:SetText("")
self.Text2:SetText("")
end
function QuestFrame:SetData(name, text1, header, text2, parentFrame, yOffset, xOffset)
-- Reset previously values
self:ResetText()
self:ResetFontText()
self:ApplyTheme()
-- Set parent
self:SetParent(parentFrame)
-- set text to labels
self.Title:SetText(name)
self.Text1:SetText(text1)
self.Header:SetText(header)
self.Text2:SetText(text2)
self.Title:SetText(name or "")
self.Text1:SetText(text1 or "")
self.Header:SetText(header or "")
self.Text2:SetText(text2 or "")
-- apply text positions
self.Title:SetPoint("TOPLEFT", self, "TOPLEFT", 10, -10)
@ -127,11 +137,7 @@ function QuestFrame:SetData(name, text1, header, text2, parentFrame, yOffset, xO
self.Text2:SetPoint("TOPLEFT", self.Header, "BOTTOMLEFT", 0, -5)
-- apply frame position
if (WOW_PROJECT_ID == WOW_PROJECT_CLASSIC) then
self:SetPoint("TOPLEFT", parentFrame, "TOPRIGHT", xOffset, yOffset)
else
self:SetPoint("TOPLEFT", parentFrame, "TOPRIGHT", xOffset, yOffset)
end
self:SetPoint("TOPLEFT", parentFrame, "TOPRIGHT", xOffset, yOffset)
self:Show()
@ -144,4 +150,19 @@ function QuestFrame:SetData(name, text1, header, text2, parentFrame, yOffset, xO
else
self:CalculateHeight()
end
end
function QuestFrame:CalculateHeight()
local height = 0;
local heights = {
self.Title:GetHeight(),
self.Text1:GetHeight(),
self.Header:GetHeight(),
self.Text2:GetHeight(),
10
}
for _, value in ipairs(heights) do
height = height + value + 10
end
self:SetHeight(height)
end

View file

@ -73,6 +73,7 @@ local function AddMessage(sender, message)
RemoveMessage(MessageFrame)
end)
end
addon.API.AddSpeechMessage = AddMessage
local function ShowSpeechTranslation(sender, message)
local text = CzechQuestsAddon:GetData("speech", message)

View file

@ -28,6 +28,7 @@ function SpeechFrame:UpdateSettings()
self:SetWidth(CzechQuestsAddon_Store.config.SPEECH_FRAME_WIDTH)
-- Set position
self:ClearAllPoints()
self:SetPoint(
"BOTTOMLEFT", UIParent, "BOTTOMLEFT",
CzechQuestsAddon_Store.config.SPEECH_FRAME_POSITION_X,