Add new settings to change font
This commit is contained in:
parent
f09ec0c878
commit
ed20b006ec
11 changed files with 262 additions and 73 deletions
58
CzechQuests.lua
Normal file
58
CzechQuests.lua
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@ -0,0 +1,58 @@
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-- Namespace
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CzechQuestsAddon = {};
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CzechQuestsAddon.fontPath = "Interface\\AddOns\\CzechQuests\\Fonts\\"
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-- Define data
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CzechQuestsAddon.data = {};
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CzechQuestsAddon.data.quest = {};
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CzechQuestsAddon.data.item = {};
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-- Event handler frame
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local frame = CreateFrame("Frame")
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-- OnEvent function for event processing
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local function OnEvent(self, event, addonName, ...)
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if event == "ADDON_LOADED" and addonName == 'CzechQuests' then
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-- Initialize the SavedVariables if it doesn't exist
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if not CzechQuestsAddon_Store then
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CzechQuestsAddon_Store = {}
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end
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if not CzechQuestsAddon_Store.config then
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CzechQuestsAddon_Store.config = {}
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end
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if not CzechQuestsAddon_Store.config.DEBUG_MODE then
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CzechQuestsAddon_Store.config.DEBUG_MODE = false;
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end
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if not CzechQuestsAddon_Store.config.DARK_MODE then
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CzechQuestsAddon_Store.config.DARK_MODE = false;
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end
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if not CzechQuestsAddon_Store.config.TRANSLATION_FRAME_PRIMARY_HEADER_FONT_SIZE then
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_PRIMARY_HEADER_FONT_SIZE = 18;
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end
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if not CzechQuestsAddon_Store.config.TRANSLATION_FRAME_SECONDARY_HEADER_FONT_SIZE then
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_SECONDARY_HEADER_FONT_SIZE = 16;
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end
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if not CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_SIZE then
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_SIZE = 14;
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end
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if not CzechQuestsAddon_Store.config.TRANSLATION_FRAME_HEADER_FONT_FAMILY then
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_HEADER_FONT_FAMILY = 'morpheus_cz.ttf';
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end
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if not CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_FAMILY then
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_FAMILY = 'frizquadratatt_cz.ttf';
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end
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-- Initialize Options
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CzechQuestsAddon:InitializeOptions()
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-- Initialize Quests
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CzechQuestsAddon:InitializeTranslations()
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-- Unregister the ADDON_LOADED event after handling it
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self:UnregisterEvent("ADDON_LOADED")
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end
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end
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-- Register the event
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frame:RegisterEvent("ADDON_LOADED")
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frame:SetScript("OnEvent", OnEvent)
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@ -3,9 +3,9 @@
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## Notes: Addon displays texts of quests in Czech language as tooltip
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## Author: Roman Jaroš
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## Version: 0.1.9
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## SavedVariables: CzechQuestsAddon.options
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## SavedVariables: CzechQuestsAddon_Store
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Init.lua
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CzechQuests.lua
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Quests/Data/warbands.lua
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Quests/Data/upgrade-system.lua
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@ -3,9 +3,9 @@
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## Notes: Addon displays texts of quests in Czech language as tooltip
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## Author: Roman Jaroš
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## Version: 0.1.4
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## SavedVariables: CzechQuestsAddon.options
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## SavedVariables: CzechQuestsAddon_Store
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Init.lua
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CzechQuests.lua
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Quests/Data/kalimdor/thunder-bluff.lua
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Quests/Data/kalimdor/teldrassil.lua
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BIN
Fonts/caveat.ttf
Normal file
BIN
Fonts/caveat.ttf
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Binary file not shown.
BIN
Fonts/quicksand.ttf
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BIN
Fonts/quicksand.ttf
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Binary file not shown.
14
Init.lua
14
Init.lua
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@ -1,14 +0,0 @@
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-- Namespace
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CzechQuestsAddon = {};
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-- Define data
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CzechQuestsAddon.data = {};
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CzechQuestsAddon.data.quest = {};
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CzechQuestsAddon.data.item = {};
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-- Define options
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CzechQuestsAddon.options = {}
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CzechQuestsAddon.options = {
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DEBUG_MODE = false,
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DARK_MODE = false
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}
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@ -2,10 +2,10 @@ local function CreateCheckbox(parent, frame, text, optionKey)
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local checkbox = CreateFrame("CheckButton", nil, frame, "InterfaceOptionsCheckButtonTemplate")
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checkbox.Text:SetText(text)
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checkbox:SetScript("OnClick", function(self)
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CzechQuestsAddon.options[optionKey] = self:GetChecked()
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CzechQuestsAddon_Store.config[optionKey] = self:GetChecked()
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end)
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checkbox:SetPoint("TOPLEFT", parent, "BOTTOMLEFT", 0, -8)
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checkbox:SetChecked(CzechQuestsAddon.options[optionKey])
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checkbox:SetChecked(CzechQuestsAddon_Store.config[optionKey])
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return checkbox
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end
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@ -42,10 +42,10 @@ function CzechQuestsAddon:InitializeOptions()
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CzechQuestsAddon.optionsFrame,
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"CzechQuestsAddon__DEBUG_MODE",
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"DEBUG_MODE",
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CzechQuestsAddon.options,
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type(CzechQuestsAddon.options.DEBUG_MODE),
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CzechQuestsAddon_Store.config,
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type(CzechQuestsAddon_Store.config.DEBUG_MODE),
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"Enable DEBUG mode",
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CzechQuestsAddon.options.DEBUG_MODE
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CzechQuestsAddon_Store.config.DEBUG_MODE
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)
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Settings.CreateCheckbox(CzechQuestsAddon.optionsFrame, debugCheckbox)
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@ -54,17 +54,120 @@ function CzechQuestsAddon:InitializeOptions()
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CzechQuestsAddon.optionsFrame,
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"CzechQuestsAddon__DARK_MODE",
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"DARK_MODE",
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CzechQuestsAddon.options,
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type(CzechQuestsAddon.options.DARK_MODE),
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CzechQuestsAddon_Store.config,
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type(CzechQuestsAddon_Store.config.DARK_MODE),
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"Use dark mode",
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CzechQuestsAddon.options.DARK_MODE
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CzechQuestsAddon_Store.config.DARK_MODE
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)
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Settings.CreateCheckbox(CzechQuestsAddon.optionsFrame, darkModeCheckbox)
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-- define FontOptions
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local function GetFontOptions()
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local container = Settings.CreateControlTextContainer()
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container:Add("morpheus_cz.ttf", "Morpheus (cz)")
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container:Add("frizquadratatt_cz.ttf", "Friz Quadrata TT (cz)")
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container:Add("quicksand.ttf", "Quicksand")
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container:Add("caveat.ttf", "Caveat")
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return container:GetData()
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end
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-- Add header font dropdown menu
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local headerFontFamilyDropdown = Settings.RegisterProxySetting(
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CzechQuestsAddon.optionsFrame,
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"CzechQuestsAddon__TRANSLATION_FRAME_HEADER_FONT_FAMILY",
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type(CzechQuestsAddon_Store.config.TRANSLATION_FRAME_HEADER_FONT_FAMILY),
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"Header font",
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_HEADER_FONT_FAMILY,
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function()
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return CzechQuestsAddon_Store.config.TRANSLATION_FRAME_HEADER_FONT_FAMILY
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end,
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function(value)
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_HEADER_FONT_FAMILY = value
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CzechQuestsAddon:UpdateTranslationFrameFontSettings()
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end
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)
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Settings.CreateDropdown(CzechQuestsAddon.optionsFrame, headerFontFamilyDropdown, GetFontOptions)
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-- Add text font dropdown menu
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local textFontFamilyDropdown = Settings.RegisterProxySetting(
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CzechQuestsAddon.optionsFrame,
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"CzechQuestsAddon__TRANSLATION_FRAME_TEXT_FONT_FAMILY",
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type(CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_FAMILY),
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"Text font",
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_FAMILY,
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function()
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return CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_FAMILY
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end,
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function(value)
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_FAMILY = value
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CzechQuestsAddon:UpdateTranslationFrameFontSettings()
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end
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)
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Settings.CreateDropdown(CzechQuestsAddon.optionsFrame, textFontFamilyDropdown, GetFontOptions)
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-- Add slider for change primary header font size
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local primaryHeaderFontSizeSlider = Settings.RegisterProxySetting(
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CzechQuestsAddon.optionsFrame,
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"CzechQuestsAddon__TRANSLATION_FRAME_PRIMARY_HEADER_FONT_SIZE",
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type(CzechQuestsAddon_Store.config.TRANSLATION_FRAME_PRIMARY_HEADER_FONT_SIZE),
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"Quest title size",
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_PRIMARY_HEADER_FONT_SIZE,
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function()
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return CzechQuestsAddon_Store.config.TRANSLATION_FRAME_PRIMARY_HEADER_FONT_SIZE
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end,
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function(value)
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_PRIMARY_HEADER_FONT_SIZE = value
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CzechQuestsAddon:UpdateTranslationFrameFontSettings()
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end
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)
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local primaryHeaderFontSizeSliderOptions = Settings.CreateSliderOptions(10, 30, 1)
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primaryHeaderFontSizeSliderOptions:SetLabelFormatter(MinimalSliderWithSteppersMixin.Label.Right);
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Settings.CreateSlider(CzechQuestsAddon.optionsFrame, primaryHeaderFontSizeSlider, primaryHeaderFontSizeSliderOptions)
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-- Add slider for change secondary header font size
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local secondaryHeaderFontSizeSlider = Settings.RegisterProxySetting(
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CzechQuestsAddon.optionsFrame,
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"CzechQuestsAddon__TRANSLATION_FRAME_SECONDARY_HEADER_FONT_SIZE",
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type(CzechQuestsAddon_Store.config.TRANSLATION_FRAME_SECONDARY_HEADER_FONT_SIZE),
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"Secondary title size",
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_SECONDARY_HEADER_FONT_SIZE,
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function()
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return CzechQuestsAddon_Store.config.TRANSLATION_FRAME_SECONDARY_HEADER_FONT_SIZE
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end,
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function(value)
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_SECONDARY_HEADER_FONT_SIZE = value
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CzechQuestsAddon:UpdateTranslationFrameFontSettings()
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end
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)
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local secondaryHeaderFontSizeSliderOptions = Settings.CreateSliderOptions(10, 30, 1)
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secondaryHeaderFontSizeSliderOptions:SetLabelFormatter(MinimalSliderWithSteppersMixin.Label.Right);
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Settings.CreateSlider(CzechQuestsAddon.optionsFrame, secondaryHeaderFontSizeSlider, secondaryHeaderFontSizeSliderOptions)
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-- Add slider for change secondary header font size
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local textFontSizeSlider = Settings.RegisterProxySetting(
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CzechQuestsAddon.optionsFrame,
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"CzechQuestsAddon__TRANSLATION_FRAME_TEXT_FONT_SIZE",
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type(CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_SIZE),
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"Text size",
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_SIZE,
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function()
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return CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_SIZE
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end,
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function(value)
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local currentFont, _, currentFlags = {}
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currentFont, _, currentFlags = CzechQuestsAddon.translationFrame.primaryText:GetFont()
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CzechQuestsAddon.translationFrame.primaryText:SetFont(currentFont, value, currentFlags)
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currentFont, _, currentFlags = CzechQuestsAddon.translationFrame.secondaryText:GetFont()
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CzechQuestsAddon.translationFrame.secondaryText:SetFont(currentFont, value, currentFlags)
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_SIZE = value
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end
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)
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local textFontSizeSliderOptions = Settings.CreateSliderOptions(10, 30, 1)
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textFontSizeSliderOptions:SetLabelFormatter(MinimalSliderWithSteppersMixin.Label.Right);
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Settings.CreateSlider(CzechQuestsAddon.optionsFrame, textFontSizeSlider, textFontSizeSliderOptions)
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-- Store it into Addon options
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Settings.RegisterAddOnCategory(CzechQuestsAddon.optionsFrame)
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end
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end
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-- initialize options frame
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CzechQuestsAddon:InitializeOptions()
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@ -1,6 +1,3 @@
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local headerFont = "Interface\\AddOns\\CzechQuests\\morpheus_cz.ttf"
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local textFont = "Interface\\AddOns\\CzechQuests\\frizquadratatt_cz.ttf"
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function CzechQuestsAddon:CreateTranslationFrame()
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local frame = {};
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@ -24,10 +21,30 @@ function CzechQuestsAddon:CreateTranslationFrame()
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CzechQuestsAddon:SetTextureFromSettings(frame)
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end
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frame.primaryHeader = CzechQuestsAddon:CreateTranslationFont(frame,"CzechQuestTranslationPrimaryHeader", headerFont, 18)
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frame.secondaryHeader = CzechQuestsAddon:CreateTranslationFont(frame,"CzechQuestTranslationSecondaryHeader", headerFont, 16)
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frame.primaryText = CzechQuestsAddon:CreateTranslationFont(frame,"CzechQuestTranslationPrimaryText", textFont, 14)
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frame.secondaryText = CzechQuestsAddon:CreateTranslationFont(frame,"CzechQuestTranslationSecondaryText", textFont, 14)
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frame.primaryHeader = CzechQuestsAddon:CreateTranslationFont(
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frame,
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"CzechQuestTranslationPrimaryHeader",
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CzechQuestsAddon.fontPath .. CzechQuestsAddon_Store.config.TRANSLATION_FRAME_HEADER_FONT_FAMILY,
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_PRIMARY_HEADER_FONT_SIZE
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)
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frame.secondaryHeader = CzechQuestsAddon:CreateTranslationFont(
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frame,
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"CzechQuestTranslationSecondaryHeader",
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CzechQuestsAddon.fontPath .. CzechQuestsAddon_Store.config.TRANSLATION_FRAME_HEADER_FONT_FAMILY,
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_SECONDARY_HEADER_FONT_SIZE
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)
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frame.primaryText = CzechQuestsAddon:CreateTranslationFont(
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frame,
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"CzechQuestTranslationPrimaryText",
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CzechQuestsAddon.fontPath .. CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_FAMILY,
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_SIZE
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)
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frame.secondaryText = CzechQuestsAddon:CreateTranslationFont(
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frame,
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"CzechQuestTranslationSecondaryText",
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CzechQuestsAddon.fontPath .. CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_FAMILY,
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_SIZE
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)
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return frame;
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end
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@ -50,7 +67,7 @@ end
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function CzechQuestsAddon:SetTextureFromSettings(frame)
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if (WOW_PROJECT_ID == WOW_PROJECT_CLASSIC) then
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if CzechQuestsAddon.options.DARK_MODE then
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if CzechQuestsAddon_Store.config.DARK_MODE then
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frame:SetBackdropColor(0, 0, 0, 1)
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frame.texture:SetColorTexture(0, 0, 0, 1)
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frame.primaryHeader:SetTextColor(255, 255, 255, 1)
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@ -67,4 +84,27 @@ function CzechQuestsAddon:SetTextureFromSettings(frame)
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frame.texture:SetTexCoord(0, .01, .4, .8) -- Parchment (white)
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end
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end
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end
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function CzechQuestsAddon:UpdateTranslationFrameFontSettings()
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CzechQuestsAddon.translationFrame.primaryHeader:SetFont(
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CzechQuestsAddon.fontPath .. CzechQuestsAddon_Store.config.TRANSLATION_FRAME_HEADER_FONT_FAMILY,
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_PRIMARY_HEADER_FONT_SIZE,
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nil
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)
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CzechQuestsAddon.translationFrame.secondaryHeader:SetFont(
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CzechQuestsAddon.fontPath .. CzechQuestsAddon_Store.config.TRANSLATION_FRAME_HEADER_FONT_FAMILY,
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_SECONDARY_HEADER_FONT_SIZE,
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nil
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)
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CzechQuestsAddon.translationFrame.primaryText:SetFont(
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CzechQuestsAddon.fontPath .. CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_FAMILY,
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_SIZE,
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nil
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)
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CzechQuestsAddon.translationFrame.secondaryText:SetFont(
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CzechQuestsAddon.fontPath .. CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_FAMILY,
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CzechQuestsAddon_Store.config.TRANSLATION_FRAME_TEXT_FONT_SIZE,
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nil
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)
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end
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@ -75,7 +75,7 @@ function CzechQuestsAddon:ShowQuestTranslation(event)
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local questId = select(8, GetQuestLogTitle(questIndex))
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local questData = CzechQuestsAddon:GetData("quest", questId)
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if questData then
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local suffix = CzechQuestsAddon.options.DEBUG_MODE and " (" .. questId .. ")" or ""
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local suffix = CzechQuestsAddon_Store.config.DEBUG_MODE and " (" .. questId .. ")" or ""
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local questTitle = questData.title .. suffix
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CzechQuestsAddon:ShowTranslationFrame(
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questTitle,
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@ -102,7 +102,7 @@ function CzechQuestsAddon:ShowQuestTranslation(event)
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-- show translation frame
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local questData = CzechQuestsAddon:GetData("quest", questId)
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if questData then
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local suffix = CzechQuestsAddon.options.DEBUG_MODE and " (" .. questId .. ")" or ""
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local suffix = CzechQuestsAddon_Store.config.DEBUG_MODE and " (" .. questId .. ")" or ""
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local questTitle = questData.title .. suffix
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local xOffset = hasModel and 210 or 0
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CzechQuestsAddon:ShowTranslationFrame(
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@ -132,7 +132,7 @@ function CzechQuestsAddon:ShowQuestTranslation(event)
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local questData = CzechQuestsAddon:GetData("quest", questId)
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if questData then
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CzechQuestsAddon.translationFrame:Show()
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local suffix = CzechQuestsAddon.options.DEBUG_MODE and " (" .. questId .. ")" or ""
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local suffix = CzechQuestsAddon_Store.config.DEBUG_MODE and " (" .. questId .. ")" or ""
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local questTitle = questData.title .. suffix
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local xOffset = hasModel and 210 or 0
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if event == "QUEST_PROGRESS" then
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@ -213,42 +213,44 @@ local function SetHoverScripts(frame)
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end
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end
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-- create translation frame
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CzechQuestsAddon.translationFrame = CzechQuestsAddon:CreateTranslationFrame()
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function CzechQuestsAddon:InitializeTranslations()
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-- create translation frame
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CzechQuestsAddon.translationFrame = CzechQuestsAddon:CreateTranslationFrame()
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-- Register events with the main frame
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CzechQuestsAddon.translationFrame:RegisterEvent("PLAYER_LOGIN")
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CzechQuestsAddon.translationFrame:RegisterEvent("QUEST_PROGRESS")
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CzechQuestsAddon.translationFrame:RegisterEvent("QUEST_COMPLETE")
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CzechQuestsAddon.translationFrame:RegisterEvent("QUEST_FINISHED")
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CzechQuestsAddon.translationFrame:RegisterEvent("QUEST_DETAIL")
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CzechQuestsAddon.translationFrame:RegisterEvent("ITEM_TEXT_READY")
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-- Register events with the main frame
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CzechQuestsAddon.translationFrame:RegisterEvent("PLAYER_LOGIN")
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CzechQuestsAddon.translationFrame:RegisterEvent("QUEST_PROGRESS")
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CzechQuestsAddon.translationFrame:RegisterEvent("QUEST_COMPLETE")
|
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CzechQuestsAddon.translationFrame:RegisterEvent("QUEST_FINISHED")
|
||||
CzechQuestsAddon.translationFrame:RegisterEvent("QUEST_DETAIL")
|
||||
CzechQuestsAddon.translationFrame:RegisterEvent("ITEM_TEXT_READY")
|
||||
|
||||
-- Preparation for eventually show translation when hover quest in quest tracker for retail
|
||||
--if (WOW_PROJECT_ID == WOW_PROJECT_MAINLINE) then
|
||||
-- _G.EventRegistry:RegisterCallback("OnQuestBlockHeader.OnEnter", function(sender, self, questID, isGroup)
|
||||
-- print(questID)
|
||||
-- end)
|
||||
--end
|
||||
-- Preparation for eventually show translation when hover quest in quest tracker for retail
|
||||
--if (WOW_PROJECT_ID == WOW_PROJECT_MAINLINE) then
|
||||
-- _G.EventRegistry:RegisterCallback("OnQuestBlockHeader.OnEnter", function(sender, self, questID, isGroup)
|
||||
-- print(questID)
|
||||
-- end)
|
||||
--end
|
||||
|
||||
-- Define event handler for the main frame
|
||||
CzechQuestsAddon.translationFrame:SetScript("OnEvent", function(self, event, ...)
|
||||
if event == "PLAYER_LOGIN" then
|
||||
-- classic
|
||||
if QuestLogFrame then
|
||||
SetHoverScripts(QuestLogFrame)
|
||||
-- Define event handler for the main frame
|
||||
CzechQuestsAddon.translationFrame:SetScript("OnEvent", function(self, event, ...)
|
||||
if event == "PLAYER_LOGIN" then
|
||||
-- classic
|
||||
if QuestLogFrame then
|
||||
SetHoverScripts(QuestLogFrame)
|
||||
end
|
||||
-- retail
|
||||
if QuestMapDetailsScrollFrame then
|
||||
SetHoverScripts(QuestMapDetailsScrollFrame)
|
||||
end
|
||||
end
|
||||
-- retail
|
||||
if QuestMapDetailsScrollFrame then
|
||||
SetHoverScripts(QuestMapDetailsScrollFrame)
|
||||
|
||||
if event == "QUEST_PROGRESS" or event == "QUEST_COMPLETE" or event == "QUEST_DETAIL" or event == "QUEST_FINISHED" then
|
||||
CzechQuestsAddon:ShowQuestTranslation(event)
|
||||
end
|
||||
end
|
||||
|
||||
if event == "QUEST_PROGRESS" or event == "QUEST_COMPLETE" or event == "QUEST_DETAIL" or event == "QUEST_FINISHED" then
|
||||
CzechQuestsAddon:ShowQuestTranslation(event)
|
||||
end
|
||||
|
||||
if (event == "ITEM_TEXT_READY") then
|
||||
CzechQuestsAddon:ShowQuestItemTranslation()
|
||||
end
|
||||
end)
|
||||
if (event == "ITEM_TEXT_READY") then
|
||||
CzechQuestsAddon:ShowQuestItemTranslation()
|
||||
end
|
||||
end)
|
||||
end
|
Loading…
Add table
Reference in a new issue