Refactor and improve encounter data handling and formatting
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a32b698ebf
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8 changed files with 226 additions and 83 deletions
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@ -115,7 +115,6 @@ function EncounterFrame:CreateHeader()
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HeaderFrame.button.icon3:Hide()
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HeaderFrame.button.icon4:Hide()
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HeaderFrame.button.expandedIcon:SetPoint("TOPLEFT", HeaderFrame.button, "TOPLEFT", 10, -6);
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HeaderFrame.button.expandedIcon:SetText("+")
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HeaderFrame.expanded = false
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HeaderFrame.empty = false
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@ -141,7 +140,6 @@ function EncounterFrame:CreateHeader()
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function HeaderFrame:Open()
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local header = self
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header.button.expandedIcon:SetText("-")
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header.button.expandedIcon:SetPoint("TOPLEFT", HeaderFrame.button, "TOPLEFT", 10, -5);
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if (header.empty == false) then
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header.description:Show()
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header.descriptionBG:Show()
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@ -152,7 +150,6 @@ function EncounterFrame:CreateHeader()
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function HeaderFrame:Close()
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local header = self
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header.button.expandedIcon:SetText("+")
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header.button.expandedIcon:SetPoint("TOPLEFT", HeaderFrame.button, "TOPLEFT", 10, -6);
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header.description:Hide()
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header.descriptionBG:Hide()
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header.descriptionBGBottom:Hide()
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