addon/Addon/Code/TacticFrame.lua
Roman Jaroš 3cb2ed503f
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Improve tactic data handling and update UI logic.
2025-03-30 17:56:56 +02:00

216 lines
6.6 KiB
Lua
Executable file

local _, addon = ...
local TacticFrame = CreateFrame("Frame", nil)
TacticFrame:Hide()
addon.TacticFrame = TacticFrame
TacticFrame.headers = {}
local NEXT_HEADER_ID = 0
function TacticFrame:Init()
local frame = self
if not EncounterJournal or not EncounterJournal.encounter or not EncounterJournal.encounter.info then
return
end
local scrollFrame = CreateFrame("ScrollFrame", "$parentOverviewScrollFrame", EncounterJournal.encounter.info, "ScrollFrameTemplate")
scrollFrame:SetSize(330, 370)
scrollFrame:SetPoint("TOPLEFT", EncounterJournal.encounter.info.overviewScroll, "TOPLEFT", 0, -7)
scrollFrame.scrollBarX = -25
scrollFrame.scrollBarTopY = -6
scrollFrame.scrollBarBottomY = 6
frame:SetParent(scrollFrame)
frame:SetSize(scrollFrame:GetWidth() - 10, 1)
frame:Show()
scrollFrame:SetScrollChild(frame)
frame.summary = addon.API.CreateCzechFont(
frame,
CzechQuestsAddon_Store.config.TACTIC_TEXT_FONT_NAME,
CzechQuestsAddon_Store.config.TACTIC_TEXT_FONT_SIZE
)
frame.summary:SetTextColor(0.251, 0.145, 0.012)
frame.summary:SetPoint("TOPLEFT", frame, "TOPLEFT", 2, 0)
frame.summary:SetWidth(scrollFrame:GetWidth() - 10)
frame.inform = addon.API.CreateCzechFont(
frame,
CzechQuestsAddon_Store.config.TACTIC_TEXT_FONT_NAME,
CzechQuestsAddon_Store.config.TACTIC_TEXT_FONT_SIZE
)
frame.inform:SetTextColor(0.251, 0.145, 0.012)
frame.inform:SetPoint("BOTTOMLEFT", frame.summary, "BOTTOMLEFT", 2, -20)
frame.inform:SetWidth(scrollFrame:GetWidth() - 10)
local dropdown = CreateFrame("DropdownButton", nil, EncounterJournal.encounter.info, "WowStyle1DropdownTemplate")
dropdown:SetPoint("BOTTOMRIGHT", EncounterJournal.encounter.info.encounterTitle, "BOTTOMRIGHT", 2, -2)
dropdown:SetWidth(200)
dropdown:Hide()
frame.dropdown = dropdown
frame:UpdateSettings()
frame:InitTab()
end
function TacticFrame:UpdateSettings()
local frame = self
addon.API.UpdateCzechFont(
frame.summary,
CzechQuestsAddon_Store.config.TACTIC_TEXT_FONT_NAME,
CzechQuestsAddon_Store.config.TACTIC_TEXT_FONT_SIZE
)
addon.API.UpdateCzechFont(
frame.inform,
CzechQuestsAddon_Store.config.TACTIC_TEXT_FONT_NAME,
CzechQuestsAddon_Store.config.TACTIC_TEXT_FONT_SIZE
)
for _, header in ipairs(self.headers) do
addon.API.UpdateCzechFont(
header.description,
CzechQuestsAddon_Store.config.TACTIC_TEXT_FONT_NAME,
CzechQuestsAddon_Store.config.TACTIC_TEXT_FONT_SIZE
)
end
end
function TacticFrame:InitTab()
local frame = self
local tab = CreateFrame("Button", "EncounterJournalCustomTab", EncounterJournal.encounter.info, "EncounterTabTemplate")
tab:SetPoint("TOP", EncounterJournal.encounter.info.modelTab, "BOTTOM", -3, -12)
tab:SetSize(50, 40)
tab.tooltip = "Taktika"
local selected = tab:CreateTexture(nil, "BACKGROUND")
selected:SetTexture("Interface\\EncounterJournal\\UI-EncounterJournalTextures")
selected:SetAllPoints(tab)
selected:SetBlendMode("ADD")
selected:SetDrawLayer("OVERLAY")
selected:SetTexCoord(0, 0.126953125, 0.90234375, 0.9599609375)
selected:Hide()
tab.selected = selected
function tab:SetActive(enable)
self:SetEnabled(enable);
self:GetDisabledTexture():SetDesaturated(not enable);
end
function tab:SetHighlight(enable)
if not enable then
self.selected:Hide();
else
self.selected:Show();
end
end
frame.tab = tab
end
function TacticFrame:CreateHeader()
local frame = self
local id = NEXT_HEADER_ID + 1
NEXT_HEADER_ID = id
local HeaderFrame = CreateFrame("FRAME", "CzechQuestsTacticHeader" .. id, frame, "EncounterInfoTemplate")
HeaderFrame:SetSize(self:GetParent():GetWidth() - 10, 30)
addon.API.UpdateCzechFont(
HeaderFrame.description,
CzechQuestsAddon_Store.config.TACTIC_TEXT_FONT_NAME,
CzechQuestsAddon_Store.config.TACTIC_TEXT_FONT_SIZE
)
HeaderFrame.button.abilityIcon:Hide()
HeaderFrame.button.portrait:Hide()
HeaderFrame.button.icon2:Hide()
HeaderFrame.button.icon3:Hide()
HeaderFrame.button.icon4:Hide()
HeaderFrame.button.expandedIcon:SetPoint("TOPLEFT", HeaderFrame.button, "TOPLEFT", 10, -6);
HeaderFrame.button.expandedIcon:SetText("+")
HeaderFrame.expanded = false
HeaderFrame.button.title:SetPoint("TOPLEFT", HeaderFrame, "TOPLEFT", 40, -7);
HeaderFrame.button.title:SetWidth(self:GetParent():GetWidth() - 110)
for i = 1, #HeaderFrame.Bullets do
HeaderFrame.Bullets[i]:Hide()
end
wipe(HeaderFrame.Bullets)
for _, icon in ipairs(HeaderFrame.button.icons) do
icon:Hide();
end
HeaderFrame.description:SetWidth(HeaderFrame:GetWidth() - 20)
HeaderFrame.description:Hide()
HeaderFrame.overviewDescription:Hide()
HeaderFrame.descriptionBG:Hide()
HeaderFrame.descriptionBGBottom:Hide()
function HeaderFrame:Open()
local parent = self
parent.button.expandedIcon:SetText("-")
parent.button.expandedIcon:SetPoint("TOPLEFT", HeaderFrame.button, "TOPLEFT", 10, -5);
parent.description:Show()
parent.descriptionBG:Show()
parent.descriptionBGBottom:Show()
end
function HeaderFrame:Close()
local parent = self
parent.button.expandedIcon:SetText("+")
parent.button.expandedIcon:SetPoint("TOPLEFT", HeaderFrame.button, "TOPLEFT", 10, -6);
parent.description:Hide()
parent.descriptionBG:Hide()
parent.descriptionBGBottom:Hide()
end
HeaderFrame.button:SetScript("OnClick", function(self)
local parent = self:GetParent()
parent.expanded = not parent.expanded
if parent.expanded then
parent:Open()
else
parent:Close()
end
frame:UpdateHeaderPositions()
end)
table.insert(self.headers, HeaderFrame)
return HeaderFrame
end
function TacticFrame:UpdateHeaderPositions()
local yOffset = -40
for _, header in ipairs(self.headers) do
header:SetPoint("BOTTOMLEFT", self.inform, "BOTTOMLEFT", 0, yOffset)
if header.expanded then
yOffset = yOffset - header.description:GetHeight() - 50
else
yOffset = yOffset - 30
end
end
end
function TacticFrame:ClearHeaders()
for _, header in ipairs(self.headers) do
header:Hide()
header:SetParent(nil)
header = nil
end
wipe(self.headers)
end